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HPE Hunter Hardware and Architecture: Difference between revisions

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* Network: HPE Slingshot 11 (4x200Gbps)
* Network: HPE Slingshot 11 (4x200Gbps)
* Number of nodes / APU's: 188 / 752
* Number of nodes / APU's: 188 / 752
 
With respect to details of the processor deployed in Hunter, please refer to this [https://kb.hlrs.de/platforms/upload/HLRS_Hunter_mit_Freigabe.pdf Slides].
==== hunter CPU compute nodes ====
==== hunter CPU compute nodes ====
==== Pre- and post processing ====
==== Pre- and post processing ====

Revision as of 19:31, 9 January 2025

Node/Processor

hunter APU compute nodes

  • Blade: HPE Cray EX255a (El Capitan blade architecture, MI-300A)
  • APU: AMD Instinct MI300A Accelerator
  • 4 APU's / node
  • Memory: 512 GB / node (HBM3)
  • Network: HPE Slingshot 11 (4x200Gbps)
  • Number of nodes / APU's: 188 / 752

With respect to details of the processor deployed in Hunter, please refer to this Slides.

hunter CPU compute nodes

Pre- and post processing

Within HLRS simulation environment special nodes for pre- and post processing tasks are available. Such nodes could be requested via the batch systems using the queue "pre" or queue "smp". Available nodes are

    4 nodes 3 TB Memory, 2 Socket AMD EPYC 9354 32-Core Processor, exclusive usage model, available by queue "pre"
    1 node  6 TB Memory, 2 Socket AMD EPYC 9354 32-Core Processor, shared usage model,    available by queue "smp"


more specialized nodes e.g. graphics, vector, DataAnalytics, ... are available in the Vulcan cluster.
If you need such specialized nodes on vulcan cluster for pre- or postprocessing inside your project located on hunter resources, please ask your project manager for access to vulcan.

Interconnect

HPE Slingshot 11 Dragonfly

Filesystem

Available lustre filesystems on hunter:

  • ws12:
    • available storage capacity: ~12 PB
    • lustre devices: 2 MDT, 20 OST
    • performance:

additional an central HOME and project fileserver is also mounted on hunter. Some special nodes have a local disk installed which can be uses as localscratch.

See also Storage (Hunter)