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For graphical pre- and post-processing purposes there is 1 visualisation nodes installed in the Nehalem cluster. The node is equipped with a nVIDIA Quadro 5800 FX and has 8 GB memory. Access to the nodes is possible via ssh.
To use the graphic hardware for remote rendering there are currently two ways tested. The first is via TurboVNC the second one is directly via VirtualGL.
If you want to use the Nehalem Graphic Hardware e.g. for graphical pre- and post-processing, on way to do it is via a vnc-connection.
For that purpose you have to install TurboVNC on your local machine. TurboVNC comes as a pre-compiled package which can be downloaded from http://www.virtualgl.org/Downloads/TurboVNC.
Preparation of Nehalem Cluster
Before using vnc for the first time you have to log on to the Nehalem frontend and run
which creates you a .vnc directory in your home containing a passwd file.
Starting the TurboVNC server
To start a TurboVNC server you simply have to login to the visualisation node n150701 via ssh.
user@client>ssh cl3fr1.hww.de user@cl3fr1>ssh n150701
Then load the VirtualGL module to setup the TurboVNC environment and start the TurboVNC server.
user@n150701>module load tools/VirtualGL user@n150701>turbovncserver
The TurboVNC server returns a display number which you have to use when connecting to the server from your client.
user@client>/opt/TurboVNC/bin/vncviewer -via cl3fr1.hww.de n150701:<Display#>
Enter the vnc password you set on the frontend and you should get a Gnome session running in your TurboVNC viewer. To execute 64Bit GL Applications within this session you have to open a shell and again load the VirtualGL module to set the VirtualGL environment and then start the application with the VirtualGL wrapper command
vglrun <Application command>
Ending the vnc session
If the vnc session isn't needed any more the TurboVNC server should be shut down with
user@n150701>module load tools/VirtualGL user@n150701>vncserver -kill :<Display#>
VirtualGL Setup (WITHOUT turbovnc)
To use VirtualGL you have to install it on your local client. It is available in the form of pre-compiled packages at http://www.virtualgl.org/Downloads/VirtualGL.
After the installation of VirtualGL you can connect to cl3fr1.hww.de via the vglconnect command
user@client>vglconnect -s cl3fr1.hww.de
Then connect to the visualisation node n150701 via the vglconnect command
user@cl3fr1>module load tools/VirtualGL user@cl3fr1>vglconnect -s n150701
On the visualisation node you can then execute 64Bit GL applications with the VirtualGL wrapper command
user@n150701>module load tools/VirtualGL user@cl3fr1>vglrun <Application command>